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Class Client.Connection

Inheritance
System.Object
Client.Connection
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Pigeoneer
Assembly: Trail.dll
Syntax
public class Connection

Methods

Close()

Closes the connection.

Declaration
public void Close()

Finalize()

Declaration
protected void Finalize()

Send(Byte[], SendMode)

Sends a binary message using the specified SendMode.

Messages are always encrypted (except when running locally).

Declaration
public Result Send(byte[] data, SendMode sendMode)
Parameters
Type Name Description
System.Byte[] data

The message content.

SendMode sendMode

How to send the message.

Returns
Type Description
Result

Ok, SentReliably, AlreadyClosed

Events

OnMessage

Sets a callback that is fired when a message is received. data contains the message contents.

Declaration
public event Client.OnMessageCallback OnMessage
Event Type
Type Description
Client.OnMessageCallback
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