Namespace Pley
Classes
AnalyticsKit
AnalyticsKit allows you to get some insight to how the game is running.
AuthKit
AuthKit is the base for authentication with Pley, allowing you to get a game user ID that is unique per game however linked to the users Pley account. This also allows you to get session token, a specific token generated for the session.
ConnectionKit
ConnectionKit is the base for Pley Connect, allowing you to get an account link code for connecting your users to their mobile account.
FileKit
FileKit used to download content for the game as you play or sit in a loading screen.
PaymentsKit
PaymentsKit can be used to integrate in-app purchases in your game.
PerformanceKit
PerformanceKit is used to integrate resolution changes when playing in browser.
SDK
Main part of Pley SDK, handles the basic like Initialization, logging, etc...
Structs
AnalyticsKit.Config
AnalyticsKit configuration set some properties for the analytics.
AnalyticsKit.Currency
AnalyticsKit.Parameter
AnalyticsKit.Variant
FileKit.ReadFileData
GameArgument
A game argument
PaymentsKit.Entitlement
PaymentsKit.GetProductData
PaymentsKit.PaymentData
PaymentsKit.Price
PaymentsKit.Product
PerformanceKit.Resolution
Enums
PleyAccountLinkResult
PleyCurrencyType
PleyLogLevel
PleyResult
PleyVariantType
Delegates
AuthKit.UserSignUpCallback
Used to get a callback when a guest user has signed up.
ConnectionKit.AccountLinkCodeCallback
Callback for receiving account link code
PerformanceKit.FullscreenChangedCallback
Used to get a callback every time the fullscreen mode changes.
PerformanceKit.ViewportSizeChangedCallback
Used to get a callback every time the viewport size changes.